SWTOR 50 => 65

1. Rise of the Hutt Cartel - 51+ :

1)      Makeb : http://dulfy.net/2013/04/07/swtor-makeb-mission-guide/

 

2. Forged Alliances (Optional) - 53+ :

2)      Tython : http://dulfy.net/2014/04/07/swtor-assault-on-tython-flashpoint-guide/

2)      Korriban : http://dulfy.net/2014/04/07/swtor-korriban-incursion-flashpoint-guide/

3)      Manaan : http://dulfy.net/2014/08/18/swtor-manaan-tactical-flashpoint-guide/

4)      Rakata : http://dulfy.net/2014/09/09/swtor-rakata-prime-flashpoint/

 

OR talk to the bird man on Rishi to avoid the entire pre-quest line

3. Shadow of Revan :

1)      Rishi : http://dulfy.net/2014/12/02/swtor-rishi-quests-and-dallies-guide/

2)      Yavin 4 : http://dulfy.net/2014/11/13/swtor-yavin-4-quests-guide/

 

4. Rise of the Emperor :

1)      Ziost : http://dulfy.net/2015/04/28/swtor-ziost-missions-achievements-guide/#Story_Missions

 

5. Fallen Empire :

1)      Story : http://dulfy.net/2015/10/20/swtor-knights-of-the-fallen-empire-quest-and-story-guide/

2)      Star Fortresses : http://dulfy.net/2015/10/21/swtor-star-fortresses-guide/


CREW SKILLS

  1. synthweavingSynthweaving (sith-inquisitor Goldorhino):
    1. Augment (alacrity, crit, defense)
    2. Armoring (versatile)
    3. Augment kit
    4. Armor (force user)
  2. cybertechCybertech (imperial-agent Lux'nostra):
    1. Ear piece
    2. Module
    3. Enhancement
    4. Grenade
    5. Space ship
    6. Speeders
  3. artificeArtifice (bounty-hunter Huntra'ess):
    1. weapon (force user)
    2. Relics
    3. Dye
    4. Hilt (= poignée)
    5. Offhand
    6. Color crystal
  1. biochemBiochem (sith-warrior Furious'pain):
    1. Implants
    2. Stim / Adrenal / Medpack
  2. armormechArmormech (smuggler ou jedi-consular) :
    1. Augment (mastery, shield, absorb)
    2. Armor (tech user)
    3. Armoring (endurance)
    4. Augment kit
  3. armstechArmstech (trooper Gol'dor) :
    1. Augments (accuracy, power, endurance)
    2. Weapon (tech user)
    3. Barrel
    4. Augment kit
  4. slicing* Slicing (jedi-knight Lulla'by):
    1. Pieces to make augments
crew-skill
Level / number of companions on mission : Level 10 => 2 Level 25 => 3 Level 41 => 4 Level 48 => 5 Level 56 => 6
GEAR STATS

General gear stats:

Optimized<=>non optimized

MK-1 = tokens dropped by operation bosses => Armoring / Mod / Enhancement (+bonus set)

MK-2 = personal loot from operation bosses => Armoring / Mod / Enhancement

MK-3/Mk-26 = crafted from schematics => Armoring / Mod / Enhancement

MK-4 = crystal vendors => Armoring / Mod / Enhancement

 

208 (Outlander/Etranger):

Cristal gear MK-4: https://torcommunity.com/database/search/item?name="MK-4"&minlvl=65&minrat=208&maxrat=208&fil=1:&filop=0&filval=201&filsub=301&qual=5&

Crating mods:

-          Armoring: https://torcommunity.com/database/search/item?minrat=208&maxrat=208&fil=1:&filop=0&filval=213&filsub=303&qual=5&

-          Mod: https://torcommunity.com/database/search/item?minrat=208&maxrat=208&fil=1:&filop=0&filval=213&filsub=353&qual=5&

-          Enhancement: https://torcommunity.com/database/search/item?minrat=208&maxrat=208&fil=1:&filop=0&filval=213&filsub=333&qual=5&

 

216 (Defiant/Insoumis):

Cristal gear MK-4: https://torcommunity.com/database/search/item?name="MK-4"&minlvl=65&minrat=216&maxrat=216&fil=1:&filop=0&filval=201&filsub=301&qual=5&

 

220 (Exarch/Exarque):

Cristal gear MK-4: https://torcommunity.com/database/search/item?name="MK-4"&minlvl=65&minrat=220&maxrat=220&fil=1:&filop=0&filval=201&filsub=301&qual=5&

 

224 (Ultimate Exarch/Exarque ultime):

Token gear: https://torcommunity.com/database/search/item?minlvl=65&minrat=224&maxrat=224&fil=1:&filop=0&filval=201&filsub=301&qual=5&

COMPANION INFLUENCE

companions-gift-empire companions-gift-republic